A playing field with two goals is set up as shown in the diagram. Each half contains one team of 4 players and a goalkeeper. Additionally, each team has 2 more players on the wings. The balls are distributed to the goals.
Procedure
The two teams play against each other. Goals can only be scored by headers or first-time finishes. For this, the respective wingers must be played in so they can deliver crosses into the field. The wingers may not be challenged. They play for whichever team has possession. After every goal (after every header), the wingers switch. The number of touches in the field should be limited to encourage quick passing to the wingers.
Tip
- Demand the simple ball to the nearest player while still leaving room for creativity. - Pay attention to off-the-ball movement to create passing options. - Very similar game situations to actual football. - Recognise the game situation; if one side is blocked, rebuild from the back. - If the opposing team is massed in front of your goal, draw them out. - Show the players that this game format trains many skills needed in football. - It is crucial that the passes are accurate (if necessary, with both hands). - The contact surface for the header is the forehead. - Momentum for the header comes from the arched back (bow tension of the upper body). - For diving headers or headers after a jump, push off from the balls of the feet. - In heading duels, ensure fair challenges (no elbows). - Demand physical contact. - Defending players try to either get to the ball before the attacker or position themselves between the attacker and the goal to defend from there. - Demand quick counterattacks. - Goals with the foot should be avoided; alternatively, after a cross, the ball can be redirected to a teammate as a heading assist using any body part. - 6 cones, 2 full-size goal(s)