Tip
- Short ground contact time. - During the jumps, rotate the hips in the air. When the player jumps to the left, the hips turn to the right and he lands in the ring facing the starting ring. When he jumps back to the starting ring, he arrives in the frontal starting position. - The player must not come to a stop in the rings, and the heels must not touch down. - When sprinting, start in a staggered stance on the balls of the feet. At the beginning, the upper body leans far forward, the centre of gravity is at hip height, eyes look down. After pushing off powerfully through the balls of the feet, the upper body gradually straightens, eyes lift, and stride frequency increases. The arms move in alternation with the legs (right leg forward, left arm forward, and vice versa). After the first 3-4 steps on the balls of the feet, the foot rolls through the whole foot (heel to sole to ball of the foot), the upper body is upright and still, stride frequency increases to maximum. - 3 ring(s), 2 cones